![]() ![]() Unfortunately, this will *not* protect your assets against anyone who is both proficient in programming and who is determined to steal your resources, because the decryption algorithm can be found inside your game's javascript files. Poryg actually released a plugin for this on the RM forums very recently. If you're wanting a free solution, the best thing you could probably do would be to use a custom encryption method, instead of the default RMMV decryption. None of them are completely uncrackable, but they would offer much better protection than Enima VB. If you're wanting alternatives, there are paid software protectors, such as Enigma Protector, Themida, VMProtect, etc. It adds extra overhead, and can potentially slow things down by some margin, but with nothing to really gain for it. The only people who it really impacts are the people trying to play your game. That being the case, I don't bother with Enigma VB. So anyone who's capable of stealing your assets in the first place will not be deterred by Enigma VB. Anyone who has access to the former also probably has access to the latter. However, there are also easy obtained applications that can unpack Enigma VB files with the click of a button. It's true that there are easily obtained applications that can undo RMMV encryption with the click of a button. ![]() However, I will warn you that using Enigma VB will not protect your assets any better than the RMMV encryption does.
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